Luke DuckettUnity Quick Tip — Implementing Simple Screen Swipes on Mobile using the New Input SystemThis article will guide you through the process of implementing a screen swipe feature for mobile devices using Unity’s new Input System.Oct 28, 2023Oct 28, 2023
Luke DuckettSimple functions in Unity ARcore for AndroidIn this article I will go over how to do some of the basics in Unity AR, using ARCore for Android.Aug 1, 2022Aug 1, 2022
Luke DuckettCommon components and terminology in Unity ARIn this article, I will go over some of the common components and terminology you will come across when developing in Unitys’ AR…Jul 30, 2022Jul 30, 2022
Luke DuckettGetting started in ARcore for Android in UnityIn this article, I will explain how to get started with AR development using ARcore and Unity.Jul 29, 20221Jul 29, 20221
Luke DuckettUnity Cinemachine— Aiming FeaturesIn this quick article, I will go over the different aiming features available in in Unitys Cinemachine.Feb 10, 2022Feb 10, 2022
Luke DuckettLight Probes in UnityIn this short article, I will go over what light probes are and how to use them in Unity.Jan 19, 2022Jan 19, 2022
Luke DuckettLight layers in Unity HDRPIn this article, I will go over how to add light layers in the Unity High Definition Render Pipeline.Jan 18, 2022Jan 18, 2022
Luke DuckettHow to the Layered Lit shader to mix Texture Maps in Unity HDRPIn this article, I will show you how to mix two texture maps in Unity HDRP.Jan 17, 2022Jan 17, 2022
Luke DuckettUsing Decals in UnityIn this quick article, I will go over Decals in Unity HDRP.Jan 16, 2022Jan 16, 2022
Luke DuckettQuick tip — Upgrading your Unity project to High Definition Render Pipeline (HDRP)In this short article, I will show you how to upgrade your project from the Lightweight Render Pipeline (LWRP) to the High Definition…Jan 13, 2022Jan 13, 2022