I can see clearly now — How to create a transparent glass effect in Unity
In this quick article I will go over how a glass effect is created in Unity.
First we want to create a new material. I will call mine Glass_mat.
Now simulating glass can be quite expensive performance wise so it is advised to use the effect sparingly.
We can create the transparent glass effect by changing our rending mode to transparent and reducing the alpha channel on our material. I have added the material in to the object already so we can have a real time visualization of the changes we are making.
As you can see with some minor changes to a material we can get a really nice glass simulation.
That’s all for now.