Quick Tip-Different lights in Unity
In this short article, I will go over the different light options in Unity.
Directional light: generally used for replicating sunlight, these lights go for an infinite distance and is not blocked by any object in their way.
Point light: generally used for things like lamps or street lights, these lights send light out in all directions equally, the intensity of these lights diminishes over distance.
Spot light: as you would expect these lights are generally used as spotlights, these lights are similar to point lights expect you specify an angle at which the light is shot.
Area light: these lights are generally used to create realistic street lights or a bank of lights near the player. They project light from one side of a rectangle and are baked lights and require static objects in the scene to bake light onto.
That's all for now.