The sky is falling! — A quick guide to skyboxes
In this quick article I will go over how to add a sky box in unity.
A skybox is basically a texture that wraps around your scene to give the illusion of a horizon beyond your game world.
Adding a skybox is quite simple. First find a texture online or create one yourself. I will be using a city scape which has been broken down into 6 pieces.
Create a new material. I will call mine City_SkyBox_mat.
Next change the shader to Skybox 6 sided (this is what I am using as I have a 6 sided texture). Now add the textures to the material.
Next, open your lighting settings by going to Window > Rendering > Lighting.
In the lighting settings switch to the Environment tab. Change the Environmental lighting source to skybox and add in your material into to the Skybox material field.
There we have it a nice city scape skybox.
That’s all for now.