Time to start talking — adding audio to video in Unity Timeline
In this quick article I will go over how to add audio to Timeline in Unity.
So far in our cutscenes there has been no audio added, this is about to change. I have blocked out a scene as an intro scene on game start using everything in my previous articles. Now I am going to add the voice over track.
In your scene you will want to add a audio source object. Click in the hierarchy and add an empty game object. You can then add an audio source to this object and assign your audio clip in the inspector.
Now we can add in our audio sources to our timeline.
Next if we also assign our audio clips into timeline we will be able to preview the audio. This means it will be easy to align all audio (let say a voice over clip) with cinematic shots to create spectacular cutscenes.
Thats all for now.